At E3 this year they announced new additions for the Fallout 4 game, including various contraptions, like Elevators, Armor and Weapon Racks, Track Kits so that you can build your very own rollercoaster and conveyor belts so that you can sort your items.
They will also be adding new mechanics from the Fallout Shelter iOS game directly into Fallout 4.
But before these features get implemented, let us take a look at a few Settlements that players have built until now:
And all I do bevor running out of Patience with the building System is to get the Basic supplies done and left them alone....can't those guys build their own settlments? Why is that ann all-over-top-to-bottom command economy solely depending on me >< Fallout Sims ><
Honestly these are all kind of ugly, I'm sure they took a lot of time, but the overall shape and character of these settlements is still just really bland, and.. lacking in creativity.
Sometimes less is more, and it's not always about filling every inch of the overall settlement space available by making a giant settlement, but rather filling every inch of a smaller, more creatively shaped settlement.
A big circle filled with stuff, or a big square filled with stuff just doesn't impress me all that much, sorry..
However, I've got to cut some slack, as this is an older video, and many of the DLC's and cool mods available may not have been around quite yet, but still.. it's mostly the shape of these places I'm criticizing.
Wow. Though, don't get me wrong, whilst these are absolutely spectacular (jaw genuinely dropped at 2), and I can't imagine just how much planning and hours went into their construction. But they don't really feel like Fallout. The Oversea Bridge build felt the most authentic of the 5, even managing to incorporate individual rooms instead of just a barracks as the rest of them did. I liked that it did that whole levelled class feel that Diamond city almost achieved (I say almost, because the place was way too small to give more praise).
Overall though they were certainly stunning.
Meanwhile at my theives lair I have 4 stolen brotherhood power armors and the game keeps spawing initiates at my house who hop in them and then try to kill me. I just want to build a shack for me and my girlfriend. ☹
Fallout 4 Settlement builds are a different game all together.
I reckon Bethesda had or could still have something here, if the NPCs would completely utilize every and anything you build.
Fallout SIM/SIM City.!
I haven't even built a shack for my settlers to stay out of the weather. Just laid out some sleeping bags under whatever shaded areas I can find. After watching this I will attempt to build my first shelter.
What’s so bad about fallout 4 is that no matter how elaborate or great your settlement looks. It’s always going to be as empty as when you first unlock the settlement. Because the nCPS are.. well npcs. They’re not fucking real. You have fake and soulless walking frames doing nothing. You can pretend that npc is standing outside the bar as a bouncer. But in reality it’s just standing there with no meaning.
Good things for what it is. Which is basically Zoo Tycoon. Fallout 4 is not a Role-playing game. Choosing one of a dozen chairs according to how many cloths is not Role Playing.
Choices and Consequences are essential to a role-playing game. That means that decisions made can affect the rest of the game's unfolding. And by that I don't mean how many people go against your random settlement. Even BG is far more an RPG than FO4. Morrowind--FAR more.
Bethesda built a 10,000 random objects picked up so use it to build and gain favor and protect various towns...
...and the new dialogue thing is really embarrassingly stupid.
I saw an option just now "wrong foot" and assumed it meant I'd tell that asshole (BOS guy, yeah I remember now) that maybe he'd like to choose which foot I'd put up his ass. Yet now, choosing that meant I wanted to make amends due to "starting off on the wrong foot".
And so on and so on. Dumbing down every single thing ever. Fallout 8 will be the gamers insulated in their towers spending time on pretty things while directing their RPG people to give efforts to explore, understand, and change the world.
I spent hours building a multi-storey hotel with a rooftop restaurant, and the only payoff is, occasionally, Preston comes to the top and sits at a table, takes a few sips from a cup, and then leaves a few seconds later.
Had time to take a small nap and then run to starbucks for a coffee at the start of the video....when I got back and slowly finished my coffee I had lost interest in the video ....luckily the infomercial still had 30 seconds left b4 I clicked off too watch something else...