Difficulty levels in games are mostly clearly signposted. Occasionally though we stumble across a kind of unofficial hard mode that will, though never advertised as an ‘alternative’ hidden difficulty setting, unexpectedly make life several degrees harder. Consider these times we made a game significantly more difficult for ourselves by accident, and subscribe for a video like this every Thursday.
If you decided to play as Nosferatu in Vampire the Masquerade Bloodlines, or Chris Redfield in Resident Evil, or a Level 1 Chicken in Lord of the Rings Online, you will know the shock and dismay of inadvertently signing up for an enhanced challenge.
And if you set your intelligence stat to zero in Fallout? Then good luck to you and your limited conversation options, dummy.
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See...I know you technically don’t list Nintendo games buuuut you should know that in paper Mario, the thousand year door, there are two badges you can equip that make the game exponentially harder. For starters, after the first boss, you can go to the badge shop and buy something called “all or nothing” which makes you hit slightly stronger at the cost of dealing zero damage if you miss your timing attacks. After world 4, you can access a badge from the shop called “double pain” which literally means you receive double damage without any benefits, what so ever. Only the most hardcore players keep both badges equipped at all times.
You can easily make your game way harder on accident in the S.T.A.L.K.E.R. series. "Oh, you sold that object earlier in the game because you thought it wasn't important? Well, turns out you needed that for a sidequest, so either reload and lose all your progress to get it back, or live knowing you will never complete that sidequest".
Add onto that the multiple chances you have of forgetting to save, only to find out the hard way when you die and the game sends you back to your last save, which was 30 minutes ago.
And the many times you will make it harder on yourself by not stocking up on ammo, weapons, or medical supplies before a particularly difficult mission.
Vampire the Masquerade was an incredible game. I believe a lot of people never experienced it. It is full of bugs and other issues but the entire game is very interesting. I remember an unofficial patch added a lot of content especially during character creation like choosing what you did in your mortal life. These were determined by your clan and sex. For example I remember one for Tremere clan (blood mages) was your family had always dabbled in magic and you have a natural affinity for magic but your physical gained an additional negative 1. So that maxed it at 3 since that particular family already loses 1 physical for magic power.
Pickìng deprived doesn't really make the game harder. It just really isn't optimal for min maxing. In terms of git gud it isn't because the game is actually hard, it's because the game isn't a cakewalk. Git gud means learn how to play.
Shadow of Mordor and War. There’s always one Orc who becomes an ultimate badass. AND.... revived himself after you finally take him out. I created a monster from a puny lvl 4 Orc called Bolg who would destroy me every time. Screw that guy!
In Skyrim you don’t have to become a vampire in the later story. There’s an way to give part of your soul to the portal to let you through which makes you weaker but you can get your soul back on a quest that you have to do before you go back through the portal.
Dawnguard crossbows are actually pretty powerful if you've done the quests... not to mention i NEVER felt like the game was harder because of it? Besides, mods make all the difference anyways to how you want to play.
Actually joining the dawnguard pays of way more because as already mentioned you get the vampire perks anyway and: battle trolls, free conundrum, almost every crafting station in one spot, huskys, better armor crossbows(the best dragon killers ever) AND it's not getting dark forever
I'll have to disagree on the last one. Yes, for becoming a vampire lord and a few spells and abilities, however you can only use them in vampire form, while having major disabilities in the sun while in human form. The Dawnguard has no penalties. The crossbow is one of the best early game weapons and can later be upgraded to a dwarven crossbow. The Dawnguard also has some unique spells. It has armored troll and wolf companions. Finally, no, you do not have to become a vampire lord to go into the soul realm. You could chose to, OR have your soul partially trapped, which make you a bit weak while in the soul realm. You do NOT have to become a vampire.
You can run through in the middle of streets as a nosferatu and noone will notice, just don't get too close to anyone. Also once you get obfuscate on level 3 you can just backstab everyone without dropping invisibility.
Say you've built up a one handed/shield really meaty build that uses axes. will you A. play the faction that's better for mages, or B. play the faction that gives good, enchanted versions of the things you are best at. Option A is Lord Harkon's court, option B is the Dawnguard
The first Kingdom Hearts chooses difficulty with a personality quiz at the beginning, something I only found out years after seeing reviews that called the game too easy and wondering how I was so bad at it.
And at the end of the Dawnguard you can become vampire lord even if you're on the Dawnguard side making only four items missing and in my personal opinion only two of them is useful is the ring that gives you 100 Magicka and Magicka regeneration and the amulet that allows you to summon 2 gargoyles one not getting buffed and a add it note almost all of the Dawnguard faction followers level up Infinity only 1 vanilla follower levels up infinitely
As someone who has yet to play Skyrim Dawnguard without the help of stupidly op mods like a lightsaber, unlimited power (actual name of the spell), and the cheat room, I actually find it to be a disadvantage to not side with the dawnguard as the sun no longer burns my skin.
On the dawnguard I stayed a mortal you don't have to turn into a vampire at that one part you can stay the way you are and you'll just lose some health like let's say you have 200 health and you go into the portal you'll have 150 Heath while you're in there but you'll get all your health back and plus (I have beaten the dawnguard storyline as a vampire and a human) staying human is way more fun than being a vampire that is if you like a challenge
Where's "playing on normal" in Fire Emblem: Radiant Dawn? The japanese version's difficulties were Normal, Hard, and Lunatic. The international release translated them as Easy, Normal, and Hard. The higher difficulties are absolutely BRUTAL in comparison to normal.
"Oh boy, a new Final Fantasy to sink my teeth into! I'd better get grinding if I want to defeat every bad thing headed my way!" says everyone upon their first playthrough of FFVIII. Hard mode activated.
the masquerade i just remember banging the nicer version (pigtails) of the twins stuck in one body.
fallout i got lucky with the first time i played and got the water chip pretty quickly (the warning at the back of the box long forgotten afterwards)
Sure, 6/7 of those would be a permanent trip to anal bleed lane, but in Dark Souls 2, the Company of Companions is temporary. You can leave the covenant at any point in the game. It basically grants you unlimited farming capabilities with mobs that respawn an infinite amount of times while resting at the bonfires scattered around. When you are finished farming what you need, just talk to the cat shop owner and leave the covenant
I have finished the Skyrim dawngaurd dlc twice without becoming a vapmpier because becoming a vampire sucks I don't need no powers to help me not even the werewolf and the crossbow is actully my favourite weapon especially the dwarven crossbow
I did a play through of skyrim on both choosing the dawngaurd and the vampires it was equally as difficult and fun for both sides I did really enjoy having a crossbow but it was also fun to have the vampire abilities
My first time on dark souls 2 I joined the covenant and since ds2 was my first souls game I thought the entire game was just a normal run and gave up around the castle after you finish the 4 main bosses
Being a dawnguard character isn't hard, and it has great rewards. The Dwarven Crossbow, at its best, can instantly kill a mammoth with a sneak attack critical on LEGENDARY DIFFICULTY. You guys just suck at being non-vampires.
um the nosferatu were known for living that way so i would say they did a good job at depicting that in the game. youre forced to live underground like they are, it doesnt make the game harder, just different.
Unofficial Hard mode in Kingdom Hearts right off the bat: giving up defense.
No mater of you want the sword or wand as your method of choice to battle don’t give up defense. You royally screw yourself over if you do.
Screw Vampires. You can choose to become partially soultrapped which activates a nice little "finding yourself" kinda quest. And honestly, is the soul cairn so hard, that you can't even make it without full power?
Are you a real Dawnguard or not?!
Going out of my way to grind so I can beat a boss that later turns out to be one of those "unbeatable" bosses who you're supposed to lose to and who doesn't give you any rewards for winning. Fuck those bosses.