Steam created their Top 100 Grossing Games list of 2017 and published it at the beginning of January, so I thought it’d be interesting to go through the best strategy games of this Top 100 and rank them based on sales and revenue.
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Extra footage used and channel credit:
Endless Space - Eurogamer - https://www.youtube.com/watch?v=v_yW2NkxQ2w
Northgard - EnterElysium - https://www.youtube.com/watch?v=bM_QjtlO03Y
FM2018 - WorkTheSpace- https://www.youtube.com/watch?v=5NPpC3jtkRc
Dawn Of War III - TotalBiscuit - https://www.youtube.com/watch?v=PfEp-ZuwiGE
Rimworld- Rimworld -https://www.youtube.com/watch?v=866pKJDoHj4
HOI4 - BenMagnusGames - https://www.youtube.com/watch?v=NFHtIFZtvsU
FM2017- WorkTheSpace- https://www.youtube.com/watch?v=PFGPfETiCjs
Factorio - KatherineOfSky- https://www.youtube.com/watch?v=a0C2AQVMcuw
EU4 - Quill18 - https://www.youtube.com/watch?v=YaLP7m_g5Q4
CK2- Quill18- https://www.youtube.com/watch?v=Tj2Pf873Yh0
AgeOfEmpires 2- MrRhexx- https://www.youtube.com/watch?v=nYJaglIveS4
Civ V - Kage848- https://www.youtube.com/watch?v=9st4bW9-S9g
PlanetCoaster- Flabiliki- https://www.youtube.com/watch?v=X8kmqDCLVws
XCOM2 - GameRiot- https://www.youtube.com/watch?v=CTRdx_IjxA0
TW:WH- Lionheart- https://www.youtube.com/watch?v=-Oh6YwZ93Q8
Civilization VI- Quill18- https://www.youtube.com/watch?v=fwmJQC3sJas
i own every civ game and civ 4 is the only one I play. Civ 5 and civ 6 are way too tedious to micromanage everything. For a grand strategy game you want to have grand empires on big maps and battle against many other grand empires. This is only possible in civ 4 or civ 3.
Civ 6 is also really bad since nobody has made any decent mods. Civ 4 with mods is soo much more complex and intricate
just an example, in civ 4 you can easily micromanage hundreds of units even thousands if you so please, whereas in civ5-6 it takes a shitload of managing just to manage like 20 units. Civ 5 and 6 feel more like RPG games than grand strategy which is what initially civ was all about
I remember playing Age of Empires when I was 15. Definitely one of the greatest games ever. The days when you had to haul your big desktop, your huge monitor, and all your gear to a friends house and have to setup a network with wires and switches so you could play with all your friends. One of the best games ever in my opinion.
that depends, like the majority of the systems are automated (plans and so forth) and theres not really much content pre-war, besides focus trees and factories + building units. diplomatically its far inferior to the likes of hoi3 / eu4/ck2. but i get what you're saying
13:44 "Strategy is a dead genre". Not really, actually never heard anyone say that.
Darren, people say RTS is a dead genre which is true as there hasn't been a good RTS since SC2.
Since RTS is the most difficult and most skill based genre people don't really want that. It requires less effort and sweat to run 10k marathon than winning a SC2 match.
Dude... Stronghold series? You mean Stronghold Crusader? Which came more than 15 years ago, waaaay before SC2???
Did you even read my comment? Especially this part - "there hasn't been a good RTS since SC2"
Also we are talking about really popular games like SC, SC2, WC3, DOTA2, LOL, etc.. which actually generate tons of money and are used in tournaments, unlike Stronghold Crusader.
Don't get me wrong, I love Stronghold, it was one of my favorite childhood games, buy you just can't compare those two games.
And wtf are the Stronghold series? Bad rts? They generally are way more fun than SC2 and make defensives strategies as effective as offensives ones, unlike SC2 where it is all about offense. There is a lot of good rts that came after SC2, they are junst not known.
It's sad to see that Civ6 fares so well, despite Firaxis occupied with spamming nation DLCs instead of addressing it's issues like the suicidal AI. Proper advertising means more nowadays than the actual quality...
I understand people blindly jumping the train, because it was one franchise I believed that could never disappoint me, after all, I loved it since Civ1. Then Beyond Earth happened. But at least, now the reviews are going down as people realize how broken the mechanics are.
Civ is just such a massive franchise that it will automatically sell millions no matter how good the game is. But it's still very far off from V in terms of owners and monthly players. I'm hoping they will get the message that they will eventually have to address the issues if they wan't to get money from majority of Civ players. :P
I do agree, the games are ridiculous expensive, so much so that I offer everybody to play them on my Steam so they can see if they like them or not.
But that seems to be a necessity due to their niche appeal.
While their pricing is steep their development model has led to such amazing games so I personally have no problem with it because in return their games offer hundreds of more hours of fun than any other game (possibly thousands even).
Wasn't featured, it came out at the very end of 2017, so 3 weeks on the market probably wasn't enough to see it make the top 100 grossing games list on Steam. It's since started snowballing to be very successful, so I'm sure it'll be there for next years list.
Good video, love this calm chill style of this channel, without clickbait!
Can someone tell me if you need the dlc/add ons for stelaris? God this game month ago, but never tried it, heard the dlcs are important for the game feeling
It depends.™ I personally find Stellaris deeply flawed. With a few exceptions, the gameplay is pretty smooth, and time will just fly by as you play. But eventually there came a point for me where I just realized that I couldn't care. None of the underlying systems offered depth enough for me to care. There is a lack of distinction between all other nations, diplomacy is very simple and there's nothing going on in the background. In a game like Distant Worlds, there are resources moving around, civilian and commerce ships; trade and traffic. They all serve a simple purpose that isn't that isn't that hard to simulate. But it just makes the game feel alive, more like a simulation. Stellaris kinda can't shake off the game feeling. You're thinking about the number of your fleet power compared to the number of the fallen empire's fleet power and the third number that tracks how long it will be until they awaken. The numbers aren't very fluid, they're quite linear.
It's hard to quantify just how I don't like Stellaris very much. Or modern paradox titles in general for that matter.
Depending on what you find lacking with Stellaris, different DLCs might be important. You need Utopia if you want to feel like your galactic dominating empire is actually capable of achievements outside of military. The soundtrack is superb as well, it reminds me of Victoria 2's style taken into a sci-fi place with style.
Darren is probably right in that Leviathans is probably the best in the traditional DLC sense. They just add some cool mid game boss fights to the game. The combat is very simple in Stellaris, but they still manage to feel kinda interesting, and (some) of them have very deep rewards. The soundtrack for Leviathans is pretty neat as well.
I can't speak for Synthetic Dawn as I kinda burned out on Stellaris by the time it was out.(Though I did check the soundtrack and was disappointed compared to Leviathans/Utopia) But kinda like Utopia I think it has a bit of the sickening feeling of adding depth to an existing component of the game in such a way as to remind you that the game just kinda lacks that depth without it.
Which somewhat sounds like an argument for the DLC. In a way, it is. Stellaris needs all the help it can get. But I feel that the DLC so far only helps out small specific systems, and not enough to redeem the whole.
So in that way, you'll know if it's a game you like or don't like before getting any DLC.
In steam review lingo, I'd give them a "try it on sale".
I have recently adquired the dlcs and i have to say that are very nice additions to the game. They are not absolutely mandatory but really recomended once you have played a bit. Dude, you can create skynet and take over the galaxy assimilating the rest of the species...
i would say not really. You can jump into the game and make your very own communist empire of space penguins :-D if you want too. The DLC is just extra stuff that is like Darren said is fun but not essential. There are a good deal of free content patches coming along with every DLC. There is a 2.0 update coming soon that makes things like ground combat better and more interesting.
I honestly don't think they're important at all.
Leviathans is probably the most "fun" in terms of adding random monstrous encounters. It's mid-game DLC, meaning you can't really use it until halfway through a campaign. This would be the one I recommend to even new players.
Utopia is a real late game type of expansion. Play a few campaigns and if you feel you want more, then it's a great one to get.
The species packs are personal preference really. If you want to look like plants, then get plantoids... if not, then don't worry about it.
Synthetic Dawn is one I reviewed recently and I was a little dissapointed in it, so again I think it's good if you have played a lot and want more/something new.
Hope this helps!
It's kind of random. You'll get demonetised by some algorithm and then when you request a review, 99% of the time it will turn ads back on. It basically demonetises videos it thinks are "controversial" or "not advertiser friendly" so a video with "Total War" in the title, "War" might be considered not suitable. Then when you request a review they see it's just a gaming video and are ok with it. Problem is you lose the first couple days of views revenue, which is typically when you get the most views. I get affected a bit, but it's not too bad. I make so little on YouTube it doesn't matter if I'll earn $10 on a video or not.